Agility Talents
[Trait] Duelist
Once per battle round, this fighter can make the 'Counter' reaction without having to forfeit an action to do so.
[Trait] Infiltrator
At the beginning of the first battle round, this fighter can make a free move action.
[Trait] Stealthy
Whenever this fighter is targeted by an enemy fighter, it is considered to be in cover if both of the following are true:
- It is more than 6" from the enemy fighter.
- It is within 1" of an obstacle, or part of its base is underneath a vantage point.
[Trait] Wall-Runner
This fighter may ignore the first 3" moved vertically when climbing or falling.
[Reaction] Step-Aside
A fighter can make this reaction after they are targeted by a melee attack action but before any hit rolls are made. Roll 1 dice for each successful hit. On a 4+, that hit counts as a miss and is discarded.
[Double] Disengage
A fighter can only use this ability if they are within 1" of an enemy fighter. This fighter makes a free Retreat action.
[Double] Trip
After this fighter's next melee attack action in this activation, if at least 1 hit roll from that attack action results in a hit, the target must forfeit 1 of their actions in this battle round. If the target has already activated or if they have no more actions to forfeit, allocate (X/2) damage points to the target instead.
[Triple] Quick Shot
This fighter makes a free ranged attack action.