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Agility Talents


[Trait] Duelist

Once per battle round, this fighter can make the 'Counter' reaction without having to forfeit an action to do so.

[Trait] Infiltrator

At the beginning of the first battle round, this fighter can make a free move action.

[Trait] Stealthy

Whenever this fighter is targeted by an enemy fighter, it is considered to be in cover if both of the following are true:

  • It is more than 6" from the enemy fighter.
  • It is within 1" of an obstacle, or part of its base is underneath a vantage point.

[Trait] Wall-Runner

This fighter may ignore the first 3" moved vertically when climbing or falling.

[Reaction] Step-Aside

A fighter can make this reaction after they are targeted by a melee attack action but before any hit rolls are made. Roll 1 dice for each successful hit. On a 4+, that hit counts as a miss and is discarded.

[Double] Disengage

A fighter can only use this ability if they are within 1" of an enemy fighter. This fighter makes a free Retreat action.

[Double] Trip

After this fighter's next melee attack action in this activation, if at least 1 hit roll from that attack action results in a hit, the target must forfeit 1 of their actions in this battle round. If the target has already activated or if they have no more actions to forfeit, allocate (X/2) damage points to the target instead.

[Triple] Quick Shot

This fighter makes a free ranged attack action.