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Version: 0.9 (draft)

Sisters of Sigmar

Warband size​


A Sisters of Sigmar warband may consist of up to 15 fighters

Faction rules​


[Faction Trait] Sigmar’s Blessing​

All Sisters of Sigmar fighters may call for one of Sigmar's Blessings by spending saved Wyrd Dice:

  • Hearts of Steel: When a fighter is asked to take a Bravery test, you may discard one saved Wyrd Dice to automatically pass the test.
  • Righteous Fury: During a fighter’s activation, after making a hit roll, you may discard one saved Wyrd Dice to turn a hit into a critical hit.
  • Sigmar Protects: During an enemy fighter’s activation, you may discard one saved Wyrd Dice to perform a reaction with a fighter without needing or spending an action to do so.

In addition, all Sisters of Sigmar fighters have the following trait:

[Trait] Fervent Prayer​

Whenever this fighter makes the Wait action they may pray to Sigmar by taking a Bravery test. If it passes, add 1 Wyrd Dice to your saved Wyrd Dice.

Fighters​


Matriarch (0-1)​

120 gc

Move
Fight
Shoot
5"
4
3
Armour
Health
Bravery
0
14
3+

When recruiting a Matriarch, you must select one of the following magical abilities. In addition, the Matriarch may select another magical ability instead of selecting a heroic talent.

[Triple] Words of Healing: Remove (X/2) damage points allocated to each friendly fighter within 6" of this fighter. If you discard a saved wyrd dice, remove (X) damage points instead.

[Triple] Hammer of Sigmar: A fighter can only use this ability if equipped with a Warhammer or Sigmarite Hammer. Add (X/2) to the damage points allocated to enemy fighters by each hit and critical hit from the next melee attack action made by this fighter in this activation.

[Quad] Soulfire: Allocate (X/2) damage points to each visible enemy fighter within 6” of this fighter. If the enemy fighter is a Vampire, Daemon or Thrall, allocate (X) damage points instead.

HUMAN, Sisters of Sigmar, HERO, LEADER

Augur (0-1)​

90 gc

Move
Fight
Shoot
5"
2
2
Armour
Health
Bravery
0
12
3+

[Trait] Armour of Faith: This fighter refuses to wear any armour, and is always considered to be in Cover.

[Double] Foresight: Select a friendly fighter within 6” of this fighter. Until the end of the battle round, all hit rolls targeting that fighter hit on a 5+, no matter the attacker's fight or shoot characteristics.

[Double] Doom: Select each enemy fighter within 6” of this fighter. Until the end of the battleround, those fighters cannot make reactions.

HUMAN, Sisters of Sigmar, HERO

Sister Superior (0-3)​

100 gc

Move
Fight
Shoot
5"
4
3
Armour
Health
Bravery
0
14
4+

[Triple] Lead By Example: A fighter can use this ability after taking an enemy fighter out of action. Select up to two visible friendly fighters with the HENCHMAN keyword within 6” of this fighter. Each of those fighters can make a free move or a free attack action.

HUMAN, Sisters of Sigmar, HERO

Novice​

50 gc

Move
Fight
Shoot
5"
2
2
Armour
Health
Bravery
0
8
4+
HUMAN, Sisters of Sigmar, HENCHMAN

Sister​

65 gc

Move
Fight
Shoot
5"
3
3
Armour
Health
Bravery
0
10
4+
HUMAN, Sisters of Sigmar, HENCHMAN

Equipment​


Melee weapons
Cost (gc)
15
Ranged weapons
Cost (gc)
Armour
Cost (gc)
70